IceFall started out as a clone of Avalanche for the TI-83 Plus, the most popular gaming console in the classroom. It stays faithful to its origin, remaining simple yet addictive. Your only opponent is time…and your own records.
The concept is simple—you want to avoid being impaled by falling icicles. They will keep on coming, a never-ending barrage of plummeting projectiles. But you get to choose—easy, or hard. Either way, you'll get some help from the power-ups. Red gives you a 5-second shield. Green gives you a blast-all button, a temporary reprieve. But the icicles will keep on coming…
From time to time, a special icicle comes down, leaving a beautiful but impenetrable barrage as it plummets. Your field becomes limited. Can you survive under such pressure?
There are three modes of control. You can slide your finger around the screen, and the character will track your movements left and right. If your thumbs are feeling up to the task, you can just touch and hold down on the left or right side of the screen, and the character will keep on going in that direction. Or you can tilt the device and use the accelerometer.
Its pedigree means that the game will run smoothly, without eating battery for lunch, dinner…and dessert. It doesn't hijack your music, so the soundtrack is whatever you choose. And if you get interrupted, the game will pause and you can pick it right back from where you were.
Made by Pierre Karashchuk and Feifan Zhou
Now works in iOS 5!